An official level pack for Doom II: Hell on Earth was released on December 26, 1995. The game was used as a base for two additional standalone expansions (collectively titled Final Doom) and had its levels included in the Sony PlayStation and Sega Saturn ports of Doom. It's also known for a special set of easter egg levels. Sporting over 30 additional levels, the game adds a variety of new enemies (including chaingun-equipped Heavy Weapon Dudes and the Lost Soul-spawning Pain Elementals), a new weapon (the powerful Super Shotgun), and a new powerup (the Megasphere, which grants 200% health and 200% armor). Unlike the game's predecessor, the game was not released in an episodic shareware format. The direct sequel to Doom, Doom II: Hell on Earth pits the nameless space marine through a demon-infested Earth, as he tries to liberate the last remaining space port (which would allow all of the surviving humans to evacuate) and then travel to his home city to shut down the portal to Hell. Doom II: Hell on Earth is a sci-fi horror first-person shooter developed by id and published by GT Interactive for the PC (running MS-DOS) on September 30, 1994.
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